If you want to understand the following video, it is a good idea to read the article it is based on (either before or afterwards): http://www.scp-wiki.net/scp-426
Even though my camerawork, directing and editing skills weren't well practised, I had fun making this film with my friends. I also learned that the recruiting technique was used this time was not good or easy for both the recruited and the recruiters. However, in my view it was the best one for school, as nobody has ever gone to my events because of one of my posters. Mr. Hanson also suggested that I should continue thinking big, but scale my ideas down to a size that will not scare off other students.
Showing posts with label media. Show all posts
Showing posts with label media. Show all posts
Monday, 1 July 2019
Wednesday, 15 May 2019
Foley Job Application for Media Studies
A Foley's (named after the Jack Foley) job in film creation is to add ambient sounds such as footsteps, door creaks and paper rustling that can not be easily picked up by a boom mic. This helps the movie feel less empty of normal sounds. With that said, here is my job application.
I am good at remembering and recalling small moments in a film.
I can write on paper, allowing me to be able to plan what I should do at what time to create the intended effect.
I can think of creative and effective ways to create matching sounds.
I have some experience editing my own sound if needed.
If I miss something important I will attempt to re-record it.
I am good at remembering and recalling small moments in a film.
I can write on paper, allowing me to be able to plan what I should do at what time to create the intended effect.
I can think of creative and effective ways to create matching sounds.
I have some experience editing my own sound if needed.
If I miss something important I will attempt to re-record it.
Tuesday, 5 February 2019
Media Studies | Ajax the Kea dog
Today at Media Studies we examined a DOC video of a man and his one-of-a-kind Kea finding dog, Ajax.
The first thing I did after watching it was examine the sound.
Music
|
At the start of the video, the music sounds chill and ambient, sort of like a status
quo in the the forest. When the man finds a dead Kea nest, the music has more of a sad piano sound to it. After Ajax the dog finds a Kea the music suddenly gets a much more bass-y sound and happy chords come in. |
Dialogue
|
The dialogue has a New Zealand documentary feel to it. The man talks a
lot about what happens on the job and him and his dog's daily life being Kea finders and monitors. |
Sounds
|
Sound design is good. They have very well fitting noises such as water flowing,
bush rustling and other nature sounds. They also have kept in (or got a Foley to recreate) sounds that the two workers had made on the trip around the mountains. |
Aferwards, I read the instructions wrong and wrote up my first impressions of the camerawork and what I liked in general.
The camera changes scenes and moves around a lot to keep the viewers interested.
The camera changes scenes and moves around a lot to keep the viewers interested.
There are interesting shots such as these:
I especially enjoyed this overhead shot of the dog going over the river, as it is something the cameramen would actually require a drone for.
Also, the grading after the empty Kea hole scene was very good for what they wanted to portray, which was that the man was feeling down.
In the end, I wrote that my first impressions of the music was that it was so well done that it was near unnoticeable, like Minecraft ambience going on in the background as you play.
Cya later,
Kyle
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